Studio Black

Consumer & connected products

Consumer products across every screen, and the hardware they connect to.

Streaming, companion apps, wearables and play, from first concept to shelf.

What’s different here

  1. 01

    Retention is the business. Chain-play, onboarding and habit loops decide the economics.

  2. 02

    Every screen at once. Web, iOS, Android and TV have to feel like one product. With a remote, a thumb or a cursor.

  3. 03

    Hardware doesn’t patch. Firmware, app and device ship together, certified per country, on a factory schedule.

  4. 04

    Play has rules. Delight is engineered; physical and digital have to reinforce each other.

What we’ve done

  1. Designed responsive UX for a broadcaster’s streaming service across web, iOS, Android and TV, redesigned chain-play to reduce churn, and led a full-platform rebrand and design-system migration.

  2. Designed features and multi-region design-system governance for a car maker’s companion app.

  3. Took a connected activity tracker for dogs from concept through hardware, packaging, certification and manufacture.

  4. Worked in a toy company’s advanced-technology unit, prototyping physical-digital play concepts and designing internal platforms.

What we bring

  • Cross-platform product design (web, mobile, TV and devices)
  • Onboarding, retention and subscription flows
  • Hardware-plus-app experience design
  • Rebrands carried through product
  • Concept-to-manufacture product leadership

Principles

The second session matters more than the first.

One product, however many screens.

If it ships in a box, design for the day it can’t be updated.

Tell us what you’re building.

We reply within two working days.